Screenshot of my new game. Screen resolution of the NES with pixelart heavily influenced by the gameboy & pico8. : r/PixelArt
TMK | Remakes and Ports | From Super NES to Super Mario Advance | Super Mario Bros. 3
NES/SNES/GBA resolution on the Vita : r/vitahacks
NES Graphics – Part 1 | dustmop.io blog
From what I can tell, the NES, being at a higher resolution, displays more of the level than the Gameboy does, as the Gameboy seems to zoom in more on the character.
wideNES - Peeking Past the Edge of NES Games :: prilik's blog
Nintendo Entertainment System - Wikipedia
GitHub - VitorVilela7/wide-snes: Super Mario World (SNES) Widescreen Project
Tomorrow Corporation : Retro Game Internals: Contra Levels
Breaking the NES for Shovel Knight
Hi-Def NES | RetroRGB
Breaking the NES - Yacht Club Games
Hi-Def NES | RetroRGB
Overscan - NESdev Wiki
Ever wanted to see “beyond” the NES game screen? With WideNES, you can | Ars Technica
This NES Emulator Lets You Play Vintage Games in Glorious Widescreen - Nerdist
Nested Nintendo: Today's Nintendo Switch Can Fit 40 Game Boy Screens | PCMag
NES vs. SNES screen resolution - NESdev BBS
Creating a "modern" SNES game....best resolution to use?
Hi-Def NES | RetroRGB
4:3 -> 8:7 Aspect Ratio correction for SNES – VideoGamePerfection.com